7. All Anti-Drug Programs, including D.A.R.E, Have More Hands-On Activities Instead Of Lectures
Over the years, D.A.R.E. started to become more interactive. Part of this is due to the growth of technology, while another part dealt with the fact that officials knew they needed to create other ways to reach children. This meant that the program needed a boost of excitement that would pull children into the curriculum.
Unfortunately, by the time the D.A.R.E. program became interactive other changes happened, such as the growth of other anti-drug programs. Furthermore, the D.A.R.E. program never escaped its failed statistics. D.A.R.E. developed a reputation that it couldn’t erase.